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	<title>Comments on: OpenSim LiDAR sculpties &#8211; too much of a good thing?</title>
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	<link>http://blog.3dg.is/2008/07/31/opensim-lidar-sculpties-too-much-of-a-good-thing/</link>
	<description>Multi-user Virtual Environments as Geospatial Information Services</description>
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		<title>By: The ARCH Network &#187; Blog Archive &#187; LiDAR Generated Sculpties</title>
		<link>http://blog.3dg.is/2008/07/31/opensim-lidar-sculpties-too-much-of-a-good-thing/comment-page-1/#comment-642</link>
		<dc:creator>The ARCH Network &#187; Blog Archive &#187; LiDAR Generated Sculpties</dc:creator>
		<pubDate>Mon, 13 Apr 2009 21:11:36 +0000</pubDate>
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		<description>[...] using nothing but LiDAR surface sculpties, as shown in the video above, and described on his blog HERE. &#8220;Wow it has been a lot of effort to get the 40 regions built out with their LiDAR surface [...]</description>
		<content:encoded><![CDATA[<p>[...] using nothing but LiDAR surface sculpties, as shown in the video above, and described on his blog HERE. &#8220;Wow it has been a lot of effort to get the 40 regions built out with their LiDAR surface [...]</p>
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		<title>By: LiDAR Sculpties &#171; The ARCH</title>
		<link>http://blog.3dg.is/2008/07/31/opensim-lidar-sculpties-too-much-of-a-good-thing/comment-page-1/#comment-586</link>
		<dc:creator>LiDAR Sculpties &#171; The ARCH</dc:creator>
		<pubDate>Sat, 02 Aug 2008 02:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simgis.com/?p=123#comment-586</guid>
		<description>[...] using nothing but LiDAR surface sculpties, as shown in the video above, and described on his blog HERE. &#8220;Wow it has been a lot of effort to get the 40 regions built out with their LiDAR surface [...]</description>
		<content:encoded><![CDATA[<p>[...] using nothing but LiDAR surface sculpties, as shown in the video above, and described on his blog HERE. &#8220;Wow it has been a lot of effort to get the 40 regions built out with their LiDAR surface [...]</p>
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